Open and Close an Overlay

The simple Actions that enable a user to open and close an Overlay.

When building a unit that has an Overlay as a companion (Active Skin and Overlay for instance), you’ll need to add a simple series of functions that allows a user to open and close that Overlay.

The first step is to create a button for your default state. In this buttons Actions, add the Trigger of 'Click'. For your buttons 'Event', add 'Stage' as your handler, and select ‘OpenOverlay’ for your action.

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Similarly, for your ‘OVERLAY’ companion, you’ll need to add a ‘CLOSE’ button. Add your button to the Overlay. In your buttons Actions, add the Trigger of 'Click'. For your buttons 'Event', add 'Stage' as your handler, and select ‘CloseOverlay’ for your action.

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